MSFTorqueTileLayer
Objective-C
@interface MSFTorqueTileLayer : MSFVectorTileLayer
Swift
class MSFTorqueTileLayer : MSFVectorTileLayer
A vector tile layer for rendering time-based animated point clouds.
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Constructs a new TorqueTileLayer object from a data source and decoder.
Declaration
Objective-C
- (id)initWithDataSource:(MSFTileDataSource *)dataSource decoder:(MSFTorqueTileDecoder *)decoder;Swift
init!(dataSource: MSFTileDataSource!, decoder: MSFTorqueTileDecoder!)Parameters
dataSourceThe data source from which this layer loads data.
decoderThe tile decoder to use.
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Counts and returns the number of visible features (points) at the specified frame. Note that this number depends on the view settings and may depend on the state of tiles. If not all tiles are loaded, the results could be off.
Declaration
Objective-C
- (int)countVisibleFeatures:(int)frameNr;Swift
func countVisibleFeatures(_ frameNr: Int32) -> Int32Parameters
frameNrThe frame number to use.
Return Value
The number of visible feature at the specified frame. If the frame is missing, 0 is returned.
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Undocumented
Declaration
Objective-C
-(void)dealloc;Swift
func dealloc()